A shock God of Struggle PC replace has made it certainly one of simply three video games to help AMD FidelityFX Tremendous Decision (FSR) 2.0. This considerably improved upscaling choice, launched a number of weeks again in Deathloop (and extra lately making it to Farming Simulator 22), fully replaces God of Struggle’s FSR 1.0 setting, giving Radeon GPU house owners a efficiency booster that comes a lot nearer to Nvidia DLSS on high quality.
I’ve snapped a number of comparability pictures (see beneath), and when upscaling to 1440p, the distinction between FSR 2.0 and DLSS’ respective highest high quality settings is barely seen. Neither are fairly as sharp as native 1440p, however it’s a visual enchancment on FSR 1.0, which was clearly the blurrier of the 2 upscalers in Santa Monica Studios’ fatherly deity-puncher.
I additionally ran a fast collection of benchmark checks on my private PC (RTX 3090, Intel Core i9-10900K, 32GB DDR4) and located that FSR 2.0’s High quality setting roughly matches the efficiency increase of its DLSS equal. A mixture of the Extremely graphics high quality preset and native 1440p averaged 106fps, which rose to 115fps with FSR 2.0 and 118fps with DLSS.
That’s not fairly as sturdy a displaying for AMD’s tech because it had in Deathloop, the place FSR 2.0 may go a number of frames per second quicker than DLSS, however it’s solely a 3fps distinction right here. Contemplating DLSS is likely one of the the reason why Nvidia has so lots of the greatest graphics playing cards, it’s good to see that FSR is lastly catching up. And whereas DLSS requires a comparatively expensive RTX card, FSR 2.0 will work on lots of older, weaker and cheaper GPUs, together with AMD Radeon and Nvidia GeForce fashions alike.
If something, upscalers like FSR 2.0 are higher for much less highly effective graphics playing cards than the likes of my RTX 3090, as their main goal is to enhance efficiency by rendering video games at lower-than-native resolutions. FSR 1.0 by no means had an issue with this half – it was the following recreating of frames, to make them resemble the unique res, the place it couldn’t match DLSS on high quality and sharpness. FSR 2.0 is far more subtle in the way it items upscaled photos collectively, drawing knowledge from earlier frames within the course of, therefore why it comes a lot nearer to DLSS-level constancy.
There are nonetheless masses extra DLSS video games than FSR 2.0 video games, however the latter is slowly making up floor; EVE On-line, Forspoken, Grounded, and Microsoft Flight Simulator will all get their very own FSR 2.0 updates sooner or later.